![]() The factory was one of the only chapters I truly struggled with, but I had to pause and reflect countless times throughout the game.ĭespite the few problems, Little Nightmares II is still the best game I’ve played this year. The panic doesn’t help, but sometimes you need pinpoint accuracy to escape being grabbed or swallowed up. My main concern is with some of the encounters. You might struggle with a couple, but generally they are easy to work out. There is a lot of variety in how they can be solved, and the studio has done a great job at utilising the environments. ![]() The gameplay, which of course plays a massive role in Little Nightmares II, is great, but there were times when I missed a jump or plunged to my death because the movement wasn’t quite in tune with what my mind wanted the boy to do. Even the sound effects are worth a mention, especially when it comes to the squelching of blood or the convulsing of flesh, and the contorting of necks or the blasts of a gun. When death is staring you in the face, or you’re running away from a gruesome threat, the score does everything it possibly can to rip your nerves to shreds. The melodies are emotionally overwhelming at times, especially during the poignant moments involving the two children. Some of the things you have to do to survive are grim to say the least, but even then it looks so alluring.Īnother fine element to Little Nightmares II’s appeal is the music. Set pieces involving bright purple doorways provide appreciated flecks of colour, but the locations like the hospital and the apartments are designed so stunningly, swallowing you up and allowing you to become completely enamoured by it. From the nightmarish creatures to the beams of light emanating from my flashlight, the finer details are what draw you in. There is so much beauty in Little Nightmares II. It caused me to see things in my own life and the world around me that I had chosen to ignore or pay little attention to. I may be looking too far into the subtext weaving behind the narrative, but I found catharsis in what was happening elsewhere. It is highlighting the hardships of twenty-first century survival, our reliance on media to entertain, and an ignorance to forming bonds outside our respective bubbles. Ultimately it is trying to tell a story about friendship triumphing in the dark, but at the same time it is reflecting real life. In this one scene I realised just how special Little Nightmares II is. As I ran past them, they gradually fell from the ledges, killing themselves one by one. Halfway through there was a section where I was walking across a rooftop as five men were stood on the edge of a building. Not because they were gratuitous or crude, but because they were strikingly honest and real. These encounters made up many of the most unsettling moments in Little Nightmares II, but I saw a lot of images that left me feeling nauseous and uncomfortable. I ran away from an abusive teacher, an overweight physician, mischievous children wearing cracked porcelain masks, and the elusive and mysterious man wearing a suit. After becoming acquainted, you evade the huntsman and travel across an unwelcoming and sometimes terrifying world. It is here you meet up with the girl from the first game. You’re filled with panic and an uneasy sense of what is to come. You start off playing as a young boy lost in the woods, carefully finding your way as you avoid pitfalls and bear traps, swinging from ropes and outrunning a crazed woodsman with a shotgun. ![]() Nothing is explained to you, and this is how it should be. If you were to stay away from the internet, you’d have no idea what Little Nightmares II is about. ![]() It’s a phenomenal video game, but it is so much more than that. How do I view my own existence? Do I appreciate the things I have or the life I live? Will I ever understand the mysteries of our ever-changing lives or the terrifying step away from this mortal coil? Its story is a deeply philosophical case study, presented in rich imagery and profound silences, encased in a nightmare masquerading as a reality. These weren’t questions about the story as such, but about the world around me. I finished Little Nightmares II with so many questions swimming around in my head.
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